Learning about the geometry and kinematics of bodies and their trajectories through space (or ‘astrodynamics’) is challenging due to its three-dimensional nature. To address this, the University of Bristol have ...
Blog post detailing the development of a picture card game "Histo-link" to solidify knowledge about histology ...
Overview of discussions of examples of game based approaches to teaching. ...
Brief blog post outlining the use of a symposium as an authentic and engaging active assessment for students on the MSc in Transfusion and Transplantation. ...
Description of a open workshop that used artefacts for the University of Bristol Theatre Collection to stimulate creativity and collaborative writing activity. ...
Overview of discussions of examples of game based approaches to teaching ...
Three examples of approaches to encourage students to engage in more writing activity. ...
Photo from Chris Adam's Education Excellence Seminar
Discussing the use of Near-peer learning to support student learning, engagement between year groups and development of transferable skills. ...
Interview with Michaela Borg (Nottingham Trent University) discussing an enquiry based active learning approach called SCALE-UP to support student engagement, attendance and attainment. ...
Post discussing a 'Using Games in Teaching' event, which outlines and links to a decision making game called 'Decisions and Disruptions' as and example of the use of games in ...
Three children looking at a test tube and beaker in a laboratory
A project that engaged students in real life scientific investigation and field work, to develop scientific report writing and data handling. In addition it benefitted students in developing transferable skills ...
Image of the outside of Dolberry Building in Langford Campus
Research project & toolkit that investigated having to improve feedback and feedforward practices for students, in particular those on programmes with significant work-based placement learning. ...
Two students recording using a video camera and boom microphone
Development of a guide to creating video for assessments. Utilisation of the guide to support students in creating and using video as a novel assessment method. The team outline how ...
Digital classroom
A project that utilised problem based activity to develop student engagement and understanding of statistics for planning psychological experiments. ...
label on pile of rubble and rocks
Brief blog post discussing a project that introduced the use of digital tablets for field-based data collection and mapping, to enhance students self-efficacy of this fundamental skills for earth science ...
Professor Debby Cotton and Dr Rebecca Turner at their Education Excellence Seminar
Summary (and attached peer-reviewed paper) regarding the use of an immersive and extended induction module, delivered exclusively across the first 4 weeks of study, to enhance social integration, and aid ...
A presentation of a project that created a students research conference as a formative and summative assessment tool to generate engagement and enhance student learning. ...
A PowerPoint showing the re-design of materials and session to include weekly tests and problem based active group work. ...
Redesign of first year curriculum for the Neuroscience programme, inclusion of a range fo active learning approaches and workshops to embed student learning, autonomy and systhesis of their own knowledge. ...
Review of a trial of GradeMark in Turintin as an electronic managment of assessment tool. The post summaries findings from a study conducted whereby the views of students and staff ...
Using academic created video recordings of complex derivations to support students learning and engagement in sessions. Offering a blended approach to delivery to support students. ...